In Getting Over It, you guide a character who sits in a huge metal pot and has nothing but a hammer. Getting Over It has no checkpoints. No levels. No shortcuts. One long, punishing mountain of strange, deadly things.
This game is truly a test of patience, precision, and persistence. You will slip. You will fall. You will scream. And you will start climbing again.
Bennett Foddy did not make this game nor does it help you in anyway. It just berates you with philosophical commentary as you struggle upward. In addition to physical trial and tribulation, it’s also an emotional one.
The controls seem very simple, but take a long time to master:
The goal is to get to the top of the mountain - Sounds simple, will be hard once you fall for the first time...
Getting Over It is more than just a game; it's an experience. Whenever you fall, you learn something. To see any sort of progress is a win in itself. When you finally make it to the top (If you do), you will see that it is a level of satisfaction unlike anything else in gaming.
For streamers, speedrunners, or casual players, there is infinite replayability, and the challenge never gets old. There is no better bragging right than to say you beat the game.
If you want to explore your skill set, confront a distinct psychological element, or just want to see what folks are talking about, Getting Over It is an essential playing experience.
Available online and on many platforms. So, are you ready to climb — and fall – why not do it again and again?
Play Getting Over It Now, fight find out if you can conquer the mountain.












